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Partial Spoiler for 11th Edition

Latest Cards Added

Holy Strength
Harm's Way
Guardian Seraph
Glorious Charge
Excommunicate
Elite Vanguard
Celestial Purge
Captain of the Watch
Blinding Mage


White - Blue - Black - Red - Green - Multicolor - Colorless - Land

White (16)



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Ajani GoldmaneTwo ManaWhite ManaWhite Mana
Planeswalker - AjaniMythic Rare
+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token onto the battlefield with "This creature's power and toughness are each equal to your life total."
4


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Armored AscensionThree ManaWhite Mana
Enchantment - AuraUncommon
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.


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Baneslayer AngelThree ManaWhite ManaWhite Mana
Creature - AngelMythic Rare
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
Illus. Greg Staples #4/2495/5


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Blinding MageOne ManaWhite Mana
Creature - Human WizardCommon
White Mana, Tap: Tap target creature.
#5/2491/2


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Captain of the WatchFour ManaWhite ManaWhite Mana
Creature - Human SoldierRare
Vigilance
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield
Illus. Greg Staples#6/2493/3


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Celestial PurgeOne ManaWhite Mana
InstantUncommon
Exile target black or red permanent.


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Elite VanguardWhite Mana
Creature - Human SoldierUncommon
"Simba Who?"
#9/2492/1


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ExcommunicateTwo ManaWhite Mana
SorceryCommon
Put target creature on top of its owner's library.


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Glorious ChargeOne ManaWhite Mana
InstantCommon
Creatures you control get +1/+1 until end of turn.
#11/249


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Guardian SeraphTwo ManaWhite ManaWhite Mana
Creature - AngelRare
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage
Illus. Paul Bonner3/4


Harm
Harm's WayWhite Mana
InstantUncommon
The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.
Illus. Dan Scott#14/249


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Holy StrengthWhite Mana
Enchantment - AuraCommon
Enchant creature
Enchanted creature gets +1/+2.


Serra Angel
Serra AngelThree ManaWhite ManaWhite Mana
Creature - AngelRare
Flying
Vigilance
Her sword sings more beautifully than any choir.
Illus. Greg Staples29/2494/4


Silence
SilenceWhite Mana
InstantRare
Your opponent's can't cast spells this turn. (Spells cast before this resolves are unaffected.)
"All the wizardry in the world has to pass through one small and easily sealed door." - Ajani Goldmane
Illus. Wayne Reynolds31/249


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Undead SlayerTwo ManaWhite Mana
Creature - Human ClericUncommon
White Mana,Tap: Exile target Skeleton, Vampire, or Zombie.
37/2492/2


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White KnightWhite ManaWhite Mana
Creature - Human KnightUncommon
First strike, protection from black
2/2


Blue (5)



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CloneThree ManaBlue Mana
Creature - ShapeshifterRare
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
#45/2490/0


Jace Beleren
Jace BelerenOne ManaBlue ManaBlue Mana
Planeswalker - JaceMythic Rare
{+2}: Each player draws a card.
{-1}: Target player draws a card.
{-10}: Target player puts the top twenty cards of his or her library into his or her graveyard.
Illus. Alexi Briclot58/2493


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Snapping DrakeThree ManaBlue Mana
Creature - DrakeCommon
Flying
Illus. Todd Lockwood3/2


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UnsommonBlue Mana
InstantCommon
Return target creature to its owner's hand.


Wall of Frost
Wall of FrostOne ManaBlue ManaBlue Mana
Creature - WallUncommon
Defender
Whenever Wall of Frost blocks a creature, that creature does not untap during its controller's next untap step.
80/2490/7


Black (7)



Black Knight
Black KnightBlack ManaBlack Mana
Creature - Human KnightUncommon
First Strike
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Illus. Christopher Moeller85/2492/2


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Child of NightBlack ManaOne Mana
Creature - VampireCommon
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
#88/2492/1


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Drudge SkeletonsOne ManaBlack Mana
Creature - SkeletonUncommon
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/1


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DuressBlack Mana
SorceryCommon
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.


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Liliana VessThree ManaBlack ManaBlack Mana
Planeswalker - LilianaMythic Rare
+1: Target player discards a card.
-2: Search your library for a card, then shuffle your library and put that card on top of it.
-8: Put all creature cards in all graveyards onto the battlefield under your control.
5


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NightmareFive ManaBlack Mana
Creature - Nightmare HorseRare
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
*/*


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Vampire NocturnusOne ManaBlack ManaBlack ManaBlack Mana
Creature - VampireMythic Rare
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
3/3


Red (7)



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Ball LightningRed ManaRed ManaRed Mana
Creature - ElementalRare
Trample, haste
At the beginning of the end step, sacrifice Ball Lightning.
#123/2496/1


Capricious Efreet
Capricious EfreetFour ManaRed ManaRed Mana
Creature - EfreetRare
At the beginning of your upkeep, choose target nonland permanent you control and up to two nonland permanents you don't control. Destory one of them at random.
"You wish for great destruction? It is done, my master."
Illus. Justin Sweet151/2496/4


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Chandra NalaarThree ManaRed ManaRed Mana
Planeswalker - ChandraMythic Rare
+1: Chandra Nalaar deals 1 damage to target player.
-X: Chandra Nalaar deals X damage to target creature.
-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
6


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EnrageX ManaRed Mana
InstantUncommon
Target creature gets +X/+0 until end of turn.
Illus. Wayne Reynolds


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Lightning BoltRed Mana
InstantCommon
Lightning Bolt deals 3 damage to target creature or player.
Illus. Christopher Moeller


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Shivan DragonFour ManaRed ManaRed Mana
Creature - DragonRare
Flying
Red Mana: Shivan Dragon gets +1/+0 until end of turn.
5/5


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Siege-Gang CommanderThree ManaRed ManaRed Mana
Creature - GoblinRare
When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.
One ManaRed Mana, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
2/2


Green (4)



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Acidic SlimeThree ManaGreen ManaGreen Mana
Creature - OozeUncommon
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
#165/2492/2


Birds of Paradise
Birds of ParadiseGreen Mana
Creature - BirdRare
Flying
Tap: Add one mana of any color to your mana pool.
Each feather in its tail is a souvenir of an exotic land, a memory condensed in hue.
Marcelo Vignali168/2490/1


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Garruk WildspeakerTwo ManaGreen ManaGreen Mana
Planeswalker - GarrukMythic Rare
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token into the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3


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Queen of AntsThree ManaGreen ManaGreen Mana
Creature - InsectRare
One ManaGreen Mana: Put a 1/1 green Insect creature token into the battlefield.
5/5


Multicolor (0)



Colorless (1)



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The RackOne Mana
ArtifactUncommon
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.


Land (6)



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Desolate Cairns
LandRare
Desolate Cairns enters the battlefield tapped unless you control a Swamp or a Mountain.
Tap: Add Black Mana or Red Mana to your mana pool.


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Glacial Fortress
LandRare
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
Tap: Add White Mana or Blue Mana to your mana pool.
#226/249


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Golden Lotus
Land - LegendaryMythic Rare
Shroud
Golden Lotus enters the battlefield tapped.
When Golden Lotus enters the battlefield, sacrifice three lands, or sacrifice Golden Lotus.
Tap, Sacrifice Golden Lotus: Add nine mana in any combination of colors to your mana pool.


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Murkey Tidewater
LandRare
Murky Tidewater enters the battlefield tapped unless you control a Island or Swamp.
Tap: Add Blue Mana or Black Mana to your mana pool.


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Rootbound Crag
LandRare
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
Tap: Add Red Mana or Green Mana to your mana pool.


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Sunpetal Grove
LandRare
Sunpetal Grove enters the battlefield tapped unless you control a Forest or Plains.
Tap: Add Green Mana or White Mana to your mana pool.


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